Explore the class directory.
9 classes · 19 specializations
Warrior
Rage · 2 specializationsStay close, choose your moment and turn sustained melee pressure into an opening.
Practice & team notes
First practice. Practise reaching a target without spending every mobility option. Keep an interrupt available and stop a chase when it pulls you away from your partner.
With a partner. A partner who helps you stay connected to a target can make pressure easier to maintain. Agree when to attack and when to return to cover.
Mage
Mana · 2 specializationsCreate space, control an opponent and make your next cast count.
Practice & team notes
First practice. Start by casting while keeping an escape route in view. Practise the timing of your interrupt and control, then learn when to move instead of finishing a cast.
With a partner. Tell your partner before controlling a secondary target. Extra damage on that target can undermine a setup, so use a short, clear target call.
Priest
Mana · 2 specializationsChoose between supporting a partner as Discipline and applying pressure as Shadow.
Practice & team notes
First practice. As Discipline, watch a partner’s health while using cover. As Shadow, practise maintaining pressure without standing where every opponent can reach you.
With a partner. A Priest’s role depends on the specialization. Confirm it before queuing: a Shadow Priest is a damage choice, not your dedicated healer.
Rogue
Energy · 2 specializationsUse positioning and coordinated control to create a focused attack.
Practice & team notes
First practice. Choose a target before committing. Test how your control works in the current client and keep a defensive option for the opponent’s response.
With a partner. A clear attack call helps a partner follow your setup. Decide who uses the first control effect and who keeps a response in reserve.
Hunter
Focus · 2 specializationsManage range and positioning while building pressure from a distance.
Practice & team notes
First practice. Practise keeping a target in range without retreating out of your support’s sight. If your specialization uses a pet, include its positioning in the practice.
With a partner. Agree on where to fight so a melee partner can connect and a healer can see you. Moving away from an attacker should not mean abandoning the team.
Paladin
Mana · 2 specializationsSupport allies as Holy or bring melee damage as Retribution.
Practice & team notes
First practice. Read the restrictions on each defensive ability before relying on it. In practice, separate the moment you need protection from the moment you want to attack.
With a partner. Call out a major defensive before using it so your partner can save theirs. Pick the specialization for the role the lineup actually needs.
Warlock
Mana · 2 specializationsApply ranged pressure while managing space, control and summoned support.
Practice & team notes
First practice. Work on dealing damage from a position you can defend. Track your target and any summoned units, and plan what to do when an opponent closes the gap.
With a partner. Tell your partner when pressure is building and when you need help. Avoid treating every control opportunity as a signal to spend all offensive cooldowns.
Druid
Mana · 3 specializationsChoose healing, melee or ranged damage across three distinct specializations.
Practice & team notes
First practice. Learn one specialization at a time. Build a small, reliable set of keybinds and test the forms and abilities offered by that specialization in the current game.
With a partner. Make your role explicit. A Restoration, Feral and Balance Druid solve different problems, even though all three share a class name.
Shaman
Mana · 2 specializationsHeal as Restoration or take a melee damage role as Enhancement.
Practice & team notes
First practice. Read the current rules for your totems and utility. Practise placing yourself where a partner can benefit without making you an easy target.
With a partner. Discuss who needs help during an opposing attack. Coordinate utility with your partner instead of using every answer on the first sign of pressure.
A specialization determines your role.
Priest, Paladin, Druid and Shaman each offer a healing specialization alongside damage choices. Selecting one of these classes alone does not give a team a dedicated healer.
Warrior and Rogue are melee damage choices. Mage, Hunter and Warlock offer ranged damage. Feral Druid, Retribution Paladin and Enhancement Shaman add more melee options; Shadow Priest and Balance Druid add ranged options.
Use the team builder to check the roles in a specific lineup.
Test a class before chasing a build.
Try a practice opponent, identify your defensive and learn how to interrupt or control an attack. A class is easier to judge once its basic movement and resources feel familiar.
Read the first-match guide for a practice routine, then review talent goals once you know what you want to improve.